Blog

03 May 2017
  Digital Citizenship Technology is infused into our society: smartphones, tablets, computers, and interactive gaming consoles.  Children and adults use various devices for education, socialization, and entertainment.  Parents reported 38% of toddlers used mobile devices and 75% of children ages 0-8 have access to mobile devices.  Statistics like these increase the immediacy of teaching children about digital citizenship, online safety, and responsible usage.     Where do conversations about digital citizenship fit in our schools?       Teachers across our district strive to teach the whole child: content knowledge and transferable skills as well as lessons on responsibility, respect,…
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20 Mar 2017
Multimedia projects are a great way for students to demonstrate learning in a creative way. Creating multimedia projects like videos also provides opportunities for students to build collaboration and communication skills. With 1:1 devices, making multimedia projects has never been easier. But having such easy access to images, videos, and songs also adds copyright complications that consumers need to be aware of. We all need to know how to find, use, and cite appropriate resources. We teach about plagiarism in many different subject areas. We know that it’s not okay to use others’ ideas or written works and claim them…
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22 Feb 2017
Giving feedback on student writing is incredibly time consuming. Anything that students can do to help each other and themselves before they submit their final drafts can be a huge time-saver for teachers, but also gives them a unique perspective to look at their writing. Here are some tools that can help your students analyze their work in the drafting stage of the writing process. Note: All of these tools work on iPads, Chromebooks, and MacBooks. iPad users will need to use Safari for all these tools.   Canvas Peer Review: In Canvas, you can automatically or manually assign peer…
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17 Feb 2017
Thinglink is a great free tool that can be used on any device. With Thinglink, you can turn any image into an interactive graphic. Add links, videos, voice recordings, text or images. Use Thinglink to provide a one-stop shop for students to gather information in a unit.Within an image, links and materials could be provided for students to meet their learning needs. Students can also create their own Thinglinks. Have students create their own interactive book report including a link with information about the author, pictures from the setting, video of the student reviewing the book, and a link to a Google…
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